“Europa in Bewegung. Lebenswelten im frühen Mittelalter” in Bonn, 2018

0CEMEC Exhibition (Cap. 4)

Now On View At The LVR-LandesMuseum In Bonn – Nov. 2018

From 15 November 2018 through 25 August 2019, the LVR-LandesMuseum in Bonn presents the exhibition Europa in Bewegung. Lebenswelten im frühen Mittelalter (‘Europe on the Move. A Journey through the Early Middle Ages’). After Amsterdam and Athens, this is the third venue of the international exhibition that has been developed in the framework of the CEMEC project. (https://cemec-eu.net/cms/?p=388#more-388

Connecting Early Medieval European Collections (CEMEC) is an EU-funded cooperation project that aims to create a collaborative network, and a cost-effective business model, between eight European museum collections and six technical partners. Drawing on objects from participating museum collections, the project will produce ‘CROSSROADS’, a travelling exhibition focusing on connectivity and cultural exchange during the Early Middle Ages (300 -1000) in Europe. (https://cemec-eu.net/about.php

As technological CEMEC partners VHLab (CNR ITABC) and EVOCA s.r.l. presented a new form of communication for museum. Digital story telling is arranged mixing virtual contents, real actors, 3D animations, real time special effects. The final contents is presented inside a special showcase. The showcase is designed as a small theater with subjects on the stage, high quality Pepper’s Ghost effect, sounds and responsive light apparatus. Contents are created mixing virtual reproduction of the objects, drawing and 3D animations. All these thinks create a magic Mixed Reality effect. In Bonn we presented 4 holographic showcases. “The Kunagota Sword” was the most impressive installation. The dimension of infrastructure is suitable to contain the real sword (that is long 1 m around). It’s equipped with 55″ monitor, 7 independent lights, sound speakers and one MIDI controllers to calibrate the projection. Installation and setting took two days.  We create contents and software also for two others small holographic showcases. In these cases the object are small and the showcases are full usable just one user at time.

I was in charge of scenic set design, software development, prototyping,  assembly, calibration, testing.